← Back to projects

Little Guy Games · Psychological Metroidvania

Endless Night

The Darkness Within

Game Programmer

Scene streaming, persistent world state, and performance optimization for a growing 2.5D Metroidvania world.

EXPLORE MY WORK ↓

My contribution

I implemented the scene-loading architecture for the game’s transition to a connected Metroidvania world. I also reworked world-state saving and respawning, built editor tools, optimized performance, and addressed ongoing gameplay issues.

Technology
Unity · C# · URP
Platform
PC

Endless Night · Little Guy Games

Explore the project

← Back to projects