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Heritage Park · Museum exhibit

Climate Town

Game Programmer

A touchscreen town-management game with 100 days to reduce the town’s carbon footprint while keeping residents’ support.

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My contribution

I built the core gameplay systems, including touch camera controls, configurable building upgrades, object selection, UI menus, and online leaderboards. I also implemented the game’s state flow, refining interactions, resets, and performance for the museum touchscreen experience.

Technology
Unity · C# · Unity Gaming Services
Platform
Museum touchscreens

Climate Town · Heritage Park

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